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Martin Smocek
Martin Smocek


SUIMONO.unitypackage: A Review of the Water System for Unity

Water is one of the most common and challenging elements to create in a game. It can be used to create realistic environments, immersive effects, and dynamic interactions. However, water is also complex and difficult to simulate, especially in real-time and with high quality. That's why many game developers rely on tools and assets that can help them achieve their desired water effects without spending too much time and resources.

One of the most popular and powerful water systems for Unity is SUIMONO, developed by Tanuki Digital. SUIMONO is a comprehensive package that allows you to create various types of water, from oceans and lakes to rivers and pools, with realistic and customizable features. In this article, we will review some of the main features and benefits of SUIMONO, as well as some of the limitations and drawbacks.

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Features and Benefits

SUIMONO offers a range of features that can enhance your water creation and rendering in Unity. Here are some of the highlights:

  • 3D Waves and DX11 Tessellation: SUIMONO can generate dynamic 3D waves based on the surrounding geometry, creating realistic and natural water movements. Moreover, if you have DX11 and Unity 4.0 or higher, you can also use distance-based wave tessellation, which adds more detail and complexity to the water surface.

  • Automatic Shoreline Creation: SUIMONO can automatically create shoreline data from your scene geometry, allowing you to blend the water with the terrain seamlessly. You can use multiple shoreline objects to create complex shorelines with different materials and effects.

  • Improved Surface Rendering: SUIMONO uses depth-based light scattering and specular, as well as advanced foam and reflection controls, to create realistic and beautiful water surfaces. You can adjust various parameters such as color, transparency, refraction, distortion, normal maps, caustics, etc., to achieve your desired look.

  • Improved Underwater Effects: SUIMONO also provides a realistic and immersive underwater experience, with features such as fogging, under-surface reflections, depth-blur effects, bubbles, sounds, etc. You can also customize the underwater settings for different water types, such as clear or murky water.

  • Advanced Buoyancy System: SUIMONO allows you to add buoyancy forces to your game objects, making them float and interact with the water realistically. You can also customize the buoyancy settings for different objects, such as boats or debris, with custom force placement.

  • Updated UI and Automatic Presets: SUIMONO has a custom editor GUI that makes it easy to use and configure. It also has a completely rewritten and automated preset system that lets you save and copy your presets or make new ones at the press of a button. You can also access the presets from code if you want to change them dynamically.

  • FX Module and Objects: SUIMONO includes a FX module that lets you customize and place splash, ripples, boat wakes, and other particle effects anywhere in your scene. You can also add your own custom particle effects if you want.

  • C# Codebase: SUIMONO has been rewritten in C# for better compatibility with your projects. You can also access the source code if you want to modify or extend it.

Limitations and Drawbacks

While SUIMONO is a powerful and versatile water system for Unity, it also has some limitations and drawbacks that you should be aware of before using it. Here are some of the main ones:

  • No Mobile Support: As of SUIMONO version 2.1.0, iOS and Android support have been removed and are no longer being developed. This means that if you want to use SUIMONO for mobile games, you will have to use an older version or look for another solution.

  • Performance Considerations: SUIMONO is a complex and high-quality water system that requires a lot of resources to run smoothly. Depending on your target platform and hardware specifications, you may need to optimize your settings or reduce the number of water objects in your scene to achieve acceptable performance. You can also use the performance tools included in SUIMONO to measure and improve your performance.

  • Learning Curve: SUIMONO has a lot of features and options that can be overwhelming for beginners or casual users. You may need to spend some time reading the documentation, watching the tutorials, or browsing the forum to learn how to use SUIMONO effectively and efficiently.


SUIMONO is a comprehensive and powerful water system for Unity that can help you create realistic and immersive water effects for your games. It offers a range of features and benefits that can enhance your water creation and rendering, such as 3D waves, shoreline creation, surface rendering, underwater effects, buoyancy system, presets, FX module, etc. However, it also has some limitations and drawbacks that you should consider before using it, such as no mobile support, performance considerations, and learning curve.

If you are looking for a high-quality and versatile water system for Unity, SUIMONO may be a good choice for you. You can download and try out the demo mini-game to see what SUIMONO can do for you. You can also purchase SUIMONO from the Unity Asset Store for $10.


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